In this article, we will generate a movement script for FPS games in Unity. We’ll cover all the mechanics like camera control, crouching, and dashing. Moving in X […]
Game Development
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Implementing Double Jump in Unity
In this article, we are going to add the double jump feature for a simple 2D platform game. You can implement it in a 3D environment easily. We […]
Game Development
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Saving Data In Unity (PlayerPrefs)
In this article, we will learn about the PlayerPrefs class. PlayerPrefs is used to burn the user’s data to disk and make it permanent. I hope to improve […]
Game Development
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C# For Beginner Tutorial – Methods
Welcome to the final section of C # for beginner level, after this section, we will move from beginner to intermediate level. Methods may require more repetition than […]
Programming
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C# For Beginner Tutorial – Arrays
In the 4th tutorial, we will learn how to use arrays and loops with arrays. We finish the beginner level, then we will produce content for the intermediate […]